IRC: #psl at irc.quakenet.org

  • Increase font size
  • Default font size
  • Decrease font size
Home

Asylum banned for one year, FK has to replay the iCTF title match

Before you read this: please notice, that this decision is final and we won't change it. There is no reason to argue with us, nor will we react much to anyone who tries to tell us his view about it. We simply don't have the time. We wish this would not have happened, but it was not on us.

After we had some technical hint/evidence that Asylum might be running another process while playing PSL, we invested a lot of time to analyze some of the demos. What we figured is that he used at least a wallhack in several games. We won't disclose the technical means, as this would help people who know about programming to avoid our anti-cheat-means in the future. We want to keep all means in the client secret as long as we can. I believe you understand.

Luckily, there is no need to reveal the technical part, as it is obvious from the demos as well.

What we give you first is one small scene from the Qualification game vs. t-chen. Here you have the most obvious scene. Watch it slow motion and/or loop it, so you understand what is happening. The videos shows a split screen. The left half is what you can see normally, the right half is what you'd see with a wall-hack. We used a wallhack that is developed open source and available on the internet. It does not matter whether he hits the opponent or not, as a wallhack does not improve your aiming. A wallhack just helps you to "guess" where the opponent is,as you see your opponent through the walls. It's a very popular kind of cheat e.g. in Counterstrike. What makes it obvious is that he exactly predicts with his fielt of view and crosshair where the enemy will be, although he actually can't predict it because every spawn is random and he hasn't yet seen the enemy.

http://sauerleague.org/cheat/Asylum_Wallhack_6.mov

What we have been looking for in the demos is always the same: We were looking for moments where you can't know where the opponent is, without having tampered with the client or using other prosesses. In Sauerbraten that's always the case after you fragged your opponent. If your opponent then (RANDOMLY!) spawns somewhere, where you cant see him (behind a wall)  you have to find out, or you have to guess. Every good player guesses every now and then and is even right in his prediction sometimes, but he gets fragged for guessing wrong just as often. We all have experienced that, we all know that. In Asylums case, he guessed exactly right (even without taking a look around) at least 5 times in a 5-minute game. You'll have to agree that the chances similar to win jackpot at the lottery.

I would therefore like you to take a look at 5 scenes from Asylum's game vs. Undertaker.

Again: All scenes meet the following requirements:

1. Asylum frags the opponent

2. The opponent therefore spawns RANDOMLY on the map (meaning asylum can't know where the opponent is)

3. Asylum can't see the spawn nor the enemy, but "guesses" right, without much looking around towards all the other spawnpoints the opponent could spawn at

http://sauerleague.org/cheat/Asylum_Wallhack_1.mov
http://sauerleague.org/cheat/Asylum_Wallhack_2.mov
http://sauerleague.org/cheat/Asylum_Wallhack_3.mov
http://sauerleague.org/cheat/Asylum_Wallhack_4.mov
http://sauerleague.org/cheat/Asylum_Wallhack_5.mov

 

If you want to see all scenes in its context, download the whole game from here (approx. 186 MB):

http://www.FastShare.org/download/Asylum_Undertaker_split.mov

 

I (shmutz) talked to Asylum today, because I wanted to give him the chance to explain and/or admit the wallhack. If he admitted, the ruling would have been milder and i believe many of you would have accepted that, as averyone does a mistake sometimes and everyone can change to the better. Anyway, he said he didn't use a cheat and he said he used the sound. If you rewatch the videos, you'll find out that in Video 1 he can't hear anything, in Video 2 he first guesses right and THEN than can hear a jump 0.1 secs before he shoots, in video 3 and 4 he yet again first guesses right before he can hear any sound from the opponent and in Videos 5 and 6 he just can't hear anything again. We doubt his explanation therefore.

I would like to ask everyone to review the videos and make their own decision. Maybe even review all demos available at the site. Especially take a look at other players, like Honzik1 who play about as good. They "guess" a lot less and always doublecheck all realistic possibilities. Anyway, our decision is made and we have to protect PSL. It is therefore final. We know that many of you would like to get to know what evidence we have from a technical standpoint, but we can't disclose this information. Again: It would seriously raise the chances that we get more cheaters. As we believe that you can even tell from the demos in Asylum's case, we don't see much sense in disclosing and explaining what our anti-cheat binary does. We want to keep this "ultimate" possibility to catch someone who uses a similar cheat and is clever enough not to do it in a way that you can even tell from the demos. We hope you understand. If you don't like our ruling, you are of course free not to attend PSL anymore. That's the risk we have to take here. We hope that the opposite will be the case and that you gain confidence in us and that we do something about cheating at PSL.

One last thing: I would like to warn everyone again, not to cheat at PSL. We know a lot about what's available, especially we know about the "cheat-clients" / "Sauerbraten Hack" clients that are spread or even made available at some forums, websites, etc. Don't try to use them at PSL. And for your own good, don't even use them on any public server.

 

This is our ruling:

1. Asylum is banned from any(!) PSL games for 1 year up until the Qualification games for December 2010.

2. Tenshi stays titleholder in Instagib and will get the Grand Championship if he manages to defend the title this month.

3. As Asylum played in the iCTF-team of FK too, FK loses the iCTF title and may either replay the title-match vs. TC with someone else than Asylum or they may refuse to play. In the latter case TC will not get the title, but as they qualified already, they don't have to qualify again. In the former case FK will have to let the referees know before 5pm (German Time) tomorrow who the team is. If the game gets replayed it will be played right after the Qualifications are over.

 

 

Mumble

Stats

Today70
Yesterday110
Week599
Month2406
All10946